Loot (for Adventurers) is an illustrated anthology of stories from a collaboratively-created fantasy world: lore and legends, scrolls and memories, facts and fictions.
Created together by a group of authors, designers, and illustrators, this first-edition collectible is an artifact manifested from a loosely-interconnected, infinitely expansive world.
All rights and IP have been gifted to the public domain, and all work is presented under pen-names as an invitation for others to expand this world together.
Take it in your hands — drag to turn, tap to open
Read about the Sixteen Orders →“What appears to be a simple bag of armaments to an outsider is actually a window into much of an adventurer’s life. Centuries of war and destruction led to the old proverb: ‘all that stands will burn’, and so the forbidden magick of Deriving was rediscovered.
Adventurers choose to seal much of their life and belongings—everything from treasure and transportation to property and persona—into the equipment itself. Wherever they go, their bags go as well.”
—Excerpt from “Bags” by Dom Hofmann
Loot began with a simple software program that generated seemingly randomized bags of adventurer gear.
Each bag contained a strange assortment of weapons, armor, accessories, and other enchanted items. There were no character portraits, no maps, no official history, and no instruction manual, but just enough to hint at a world.
The bags were left to be read, filtered, interpreted, and discovered by anyone curious enough to play along.
And people did. For a moment in time, tens of thousands of people, in fact.
What looked at first like little more than randomly generated equipment lists soon became the canonical foundation of an open sourced, internet-owned fantasy world. Developers built tools and games within the Lootverse. Artists imagined what the items might look like. Researchers searched for patterns, invented histories, founded Orders, named kingdoms, and began uncovering a realm that no single person had planned.
Then the stories began to emerge.
Professional authors, amateur writers, poets, editors, illustrators, and internet strangers came together to contribute their own fragments to the growing mythology. They came from different backgrounds and different parts of the world, together weaving the scaffolding and loose timeline of a still-unfolding world.
“Loot (for Adventurers)” is the first curated collection of stories from the Lootverse.
Within these pages, a disgraced performer searches for the magic he has lost, a library in the sky is stolen from beneath three rival Orders, an amnesiac stranger washes ashore carrying a dead man’s voice, and a queen writes her diary to Death itself.
Between the stories are songs, scrolls, prophecies, bedtime rhymes, an inquisitor’s journal, a field guide, and one very good recipe. Together, they form the recovered fragments of a world still being discovered, imagined, and built.
This is a fantasy anthology born from a software experiment and the collective imagination of internet strangers. It is a permissionless social experiment, an invitation to play, and proof that we’re all still kids at heart.
We hope these stories draw you into the mist. Perhaps they will inspire you to create something of your own. Perhaps you will simply enjoy the adventure.
I.
This book is an artifact of a moment in time — a memory of finding each other in the mist. You don’t need to know a thing about Loot to find your own way. A stranger washed ashore with tattoos and no memory. A warrior turned to stone to protect her children. Songs, prophecies, recipes. Start anywhere.
II.
This book is an invitation — thou mayest expand on any of the stories or characters you find within, or create your own. No IP rights required.
III.
A working glimpse of how the internet may build the next great fictional universes: in the open, together, by whoever joins in. Created by all. Owned by none.
A professionally printed anthology of forty-eight stories and poems from across the Lootverse. Each story stands alone; each connects to all the others in its own way. A world that belongs to no single author — and to all of them at once.
Printed to be kept, lent, dog-eared, and read aloud.
Manifested by Timshel
Curated and Edited by Caygeon & Timshel
Illustrations by Raulonastool and Thomas Radio
Cover Design by Richard Ljoenes
Copy-editing by Chelsea Beam
Typesetting by Xavier Comas
Published by OQF
Special Thanks to Dylan Field, Taylor Zhang, Loot Hero, Loaf, Devon Dolan, Ticklish, and of course to Loot’s creator Dom Hofmann

The words are in the public domain. The object is yours to make. Alongside the printed hardcover, binders and artists are conjuring their own editions of Loot — each a singular artifact manifested from the same world.
In the spirit of invitation and to avoid overshadowing this sapling world, all authors have selflessly agreed to publish under pen-names. We’ve committed to hold their real identities a secret, but ask your favorite fantasy author if they contributed to Loot…
And all the strangers, wanderers, builders, and artists who keep shaping the ever-expanding Lootverse.
Created by all. Owned by none. In your hands August 16, 2026.